maandag 19 september 2011

Anatomy... pretty damn complex.

But also really very fascinating.

We just started a new year at IGAD and one of my courses is human anatomy. We basically need to learn all of the bones and most of the muscles that humans have, in order to accurately portrait and animate a human.

The main project of this course is to re-create a piece of the human body, using nurbs and polygons. That should be interesting.  

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